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Arran Healy || Level Design

Centered on creating immersive, narrative-driven experiences through thoughtful world-building, environmental storytelling and engaging gameplay.

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Projects

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Senua

Level Design - Ninja Theory

A Celtic warrior is trapped between life and death in a fractured vision of purgatory

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Senua's Saga: Hellblade II

Level Design - Ninja Theory

Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without.

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Personal Projects

Level Design

A small collection of old personal projects.

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